Items Tagged "funcworks"

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FuncWorks studio gets video

For an upcoming FuncWorks project I needed to see how feasible recording with a green screen would be and merging that video with output from an Xbox 360. ...

Posted By Mike On Tuesday, January 05, 2010
Filed under video xbox funcworks | Comments (1)

R.I.P. IncaBlocks: 10/14/2009 – 10/24/2009

The depressing chart to the left represents our recently released game IncaBlocks.  The blue line is trial downloads, and the red line is purchases.  ...

Posted By Mike On Sunday, October 25, 2009
Filed under funcworks feelthefunc xna | Comments (12)

FuncWorks First XNA Game – ROCS

I’m really excited about the next FuncWorks project, ROCS.  ROCS is short for Robotic Combatant, because in the future human combatants have been ...

Posted By Mike On Friday, July 24, 2009
Filed under funcworks xna rocs | No Comments

FuncWorks Studio

I’m felling pretty good about launching the Feel The Func podcast; we’ve managed to consistently release episodes on time and we are starting to find our ...

Posted By Mike On Friday, July 03, 2009
Filed under funcworks | No Comments

Announcing FuncWorks and the Feel The Func Podcast

A month ago I had a conversation with Dylan about starting a company.  We had been having conversations about needing to work on some extracurricular ...

Posted By Mike On Tuesday, May 26, 2009
Filed under podcast funcworks feelthefunc | No Comments

About Michael

Michael C. Neel, born 1976 in Houston, TX and now live in Knoxvile, TN. Software developer, currently .Net focused. Board member of ETNUG and organizes CodeStock, East Tennessee's annual developers conference. .Net speaker, a Microsoft ASP.NET MVP and ASPInsider. Co-Founder of FuncWorks, LLC and GameMarx.

Proud father of two amazing girls, Rachel and Hannah, and loving husband to Cicelie who inflates and pops his ego as necessary.

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XNA 3D Primer by Michael C. Neel

XNA 3D Primer by Michael C. Neel
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