Items Tagged "xna"

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GameMarx Launching Soon

The crew at FuncWorks have been busy working on GameMarx.  In short, we are out to create one helluva awesome site for Xbox Live Indie Games.  ...

Posted By Mike On Thursday, June 10, 2010
Filed under xbox xna gamemarx | Comments (1)

XNA 3D Primer Published – Get a free copy!

In June of 2006 I officially became a professional author when ASP.NET Pro published my article “Google Can You Hear Me?”.  (So eager was I to be ...

Posted By Mike On Tuesday, January 26, 2010
Filed under book developer xna | Comments (1)

R.I.P. IncaBlocks: 10/14/2009 – 10/24/2009

The depressing chart to the left represents our recently released game IncaBlocks.  The blue line is trial downloads, and the red line is purchases.  ...

Posted By Mike On Sunday, October 25, 2009
Filed under funcworks feelthefunc xna | Comments (12)

IncaBlocks Released, Thanks AgileZen and Kanban!

FuncWorks, LLC’s first XNA game, IncaBlocks, is now available on Xbox Live Indie Games (XBLIG)! This game represents the many hours and weekends Dylan, ...

Posted By Mike On Wednesday, October 14, 2009
Filed under agile xbox feelthefunc xna | No Comments

FuncWorks First XNA Game – ROCS

I’m really excited about the next FuncWorks project, ROCS.  ROCS is short for Robotic Combatant, because in the future human combatants have been ...

Posted By Mike On Friday, July 24, 2009
Filed under funcworks xna rocs | No Comments

About Michael

Michael C. Neel, born 1976 in Houston, TX and now live in Knoxvile, TN. Software developer, currently .Net focused. Board member of ETNUG and organizes CodeStock, East Tennessee's annual developers conference. .Net speaker, a Microsoft ASP.NET MVP and ASPInsider. Co-Founder of FuncWorks, LLC and GameMarx.

Proud father of two amazing girls, Rachel and Hannah, and loving husband to Cicelie who inflates and pops his ego as necessary.

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XNA 3D Primer by Michael C. Neel

XNA 3D Primer by Michael C. Neel
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GameMarx

CodeStock

ASPInsiders Member

ETNUG Member